

LASS in
Kontakt 3.5. In addition to retuning the library, new version 1.1
provides access to all the helper scripts right on the user interface.
The first chair (solo) cello legato program in the first slot is open
to the legato page, and among other things you can see what happens at
which velocities. In the second slot is a spiccato articulation with
the delay and humanizer page open. Next is the staccato program showing
the Auto Rhythm Tool. You program these patterns and recall them with
keyswitches. Finally, you use keyswitches to tell the trills programs
what key you're in.
Audiobro LA Scoring Strings
The
first of a new generation of sampled strings raises the bar way up.
By
Nick Batzdorf
Man has been
trying to invent the perfect sampled string library since he lived in
caves back in the early '80s. It never will be invented, of course, and
reasonable people disagree whether the results so far are three
quarters full or one quarter empty. We happen to be in the three
quarters camp around here, but even the other 25% have to admit that in
some contexts it's become very difficult to tell whether the strings on
a recording are real.
Meanwhile
several developers have announced next-generation string libraries. The
first one out - Audiobro's LA Scoring Strings (LASS) - is a significant
improvement over what's come before it. LASS has quickly become the
gold standard-both for what it does do and almost as much for what it
doesn't do: sound synthy in any register. It's extremely versatile,
alive, detailed, and above all expressive.
Now, there are
50 billion ways to play and record just a single note, so every
existing top-end library still offers something unique - never mind that you can
combine any of them with LASS and/or each other very effectively. But
due to a new multi-section concept, very solid programming, and clever
Kontakt sampler scripting, LASS is able to pull off some string parts
that have never sounded quite right before-including those elusive
flowing expressive melodies.
Sections
In addition to
its programming and scripting-and judicious restraint in tuning and
processing the samples - probably the most
distinctive thing about LASS is that it was recorded in multiple small
sections with different players in each one. These really are different
players, not the same ones overdubbing, and the multi-section approach
results in a realistic and lively section sound.
Each string
instrument was recorded in four groups: first chair, A, B, and C.
Groups A and B are small sections of the same size: four violins, three
violas, three cellos, two basses. Then group C is larger: eight
violins, six violas, four cellos, four basses.
LASS also
includes manufactured second violin sections A, B, C, and first chair,
created by pitch-transposing the first violins but taking care to make
sure they don't cause phase problems when played with the first
violins. You'll be pleasantly surprised if you expect that to sound
like total hiney, because it works very well.
But if you
prefer a different sound, you could throw in one of the first violin
groups to disguise what's going on. You could also make a smaller
second violin section than your first violins.
Recording
LASS was
recorded in a decent sized scoring studio, but it isn't intended to be
used without reverb. It has short enough reverb to allow the real
recorded legato and portmento transitions without the first note
ringing unnaturally, yet the instruments start with a good room sound
to build upon.
A selection of
tailored reverb impulses by convolution boffin Ernest Cholakis of
Numerical Sound is included. There are several early reflection
programs and several tail programs to mix and match. Having the tails
separate allows you to use just one for several instruments, and it
also lets you add predelay. Predelay can make strings sound huge
without losing definition, since the reverb tail is separated from the
string attack.
LASS also works
very well with the other reverbs you already have in your arsenal, of
course. The large scoring studio programs that come with Audio Ease's
Altiverb sound great, for example.
System
The roughly 25GB
24-bit LASS library-duplicated as a 17GB 16-bit version that lowers the
disk-streaming strain by a third-comes in a Native Instruments Kontakt
3 player. Among other improvements, this new NI player has the big RAM
access feature first introduced in the full Kontakt 3.5 sampler
(they're on version 4 now).
Running LASS in
the full Kontakt 3.5 or 4 lets you access the sample mapping and other
lower-level details, but you can still adjust the most important
scripting options in the player's user interface. Audiobro is about to
release version 1.1 (see sidebar), which among other tweaks will make
virtually all the parameters accessible or more accessible than they
are now.
Whether you use
the player or the full Kontakt sampler, the age-old restriction of
somewhat under 3GB of loaded sample starts per computer is gone.
Windows users can now access all their installed RAM under a 64-bit
version of the OS; the Mac OS X Kontakt version is still 32-bit, but it
uses its own memory server that runs outside the host sequencer and
automatically starts a new memory allocation when it fills one up.
Depending on what you load, the library takes up maybe 3.3 GB of RAM at
the default buffer settings.
For the ultimate
performance Audiobro does recommend two computers if you're going to
run everything in the library at once, however. The memory access
battle has been won, but heavy Kontakt scripting like this can beat up
on the CPU(s), and disk streaming performance is still a very finite
resource-although solid-state drives are on the cusp of improving the
situation.
Having said
that, it's not at all like you'll be unhappy running the library on a
single modern machine. We ran it mainly on a 2008 8 x 2.8GHz Mac Pro
with 14GB of RAM installed, but also installed it on a "legacy" 2.8GHz
Pentium 4 Windows XP machine as an auxiliary.
Articulations
Breaking from
the "dizzying number of articulations" concept most orchestral sample
libraries employ, LASS relies on real-time controllers to get
expression out of a relatively small number of articulations. That
makes it easy to deal with.
The programs in
LASS are: expressive long notes (featuring real recorded legato,
recorded portmento [with different speeds you control with a slider-a
great feature], and glissando transitions); non-vibrato long notes (no
legato transitions); spiccato and staccato short notes; tremolo;
sordino; pizzicato; and violin and viola trills (with a script that
uses keyswitches to keep the trills diatonic). At least one of the
recorded sections of each string instrument includes harmonics, and all
the sections other than the first chair have sordino strings. For now
there are no recorded legato transitions in the sordinos, but they do
sound wonderful.
To make things
simple and also to save memory, there are "full mix" programs already
pre-combined for you; while the individual sections are the heart and
soul of the library, the full mix programs might be useful just for
writing. There's nothing wrong with these programs, but they turn LASS
into a standard string library-a good standard library, but it's not
the same thing as having the individual sections. Audiobro has
announced an LASS Lite library with them alone, along with a First
Chair library that only includes the first chair instruments.
Big string
section samples tend to sound somewhat homogenous, and the sectional
approach solves that problem. Each of LASS' sections sounds like a
section with individual players, rather than a single sampled string
section. That's party due to the quality of the recordings; more than
partly because you can randomize the sections' timing and tuning;
partly because you can position the sections in space to control the
depth and width of your mix; and partly because layering samples is
just a very effective technique. The results here would indicate that a
combination of the above is what makes live string sections sound the
way they do (not counting the live players).
Beyond all this
there are both practical and creative advantages to the sectional
approach. The obvious practical one is that you can use the small
sections intact or combine them to create larger ones. Each section's
first chair player was also recorded solo, so LASS can do anything from
a string quartet to a pop or traditional TV studio sound all the way up
to a large string orchestra, with realistically sized divisi sections.
First
chair not solo
There's a reason
the first chair samples aren't called solo strings, and that's because
the attitude is a little different. First chair players are listening
to the sections they're leading and trying to blend with them, while
soloists are going to make all their gestures larger.
However, the
first chair programs do work very well as solo strings-you simply ride
the expression controller a little more radically to create the
expression. The only very minor caveat is that occasionally you'll hear
two notes sounding during a crossfade between legato transition samples
and their destination note. You don't notice that when they're leading
a section.
Economy
Since not
everyone has the most recent computers available, LASS includes
memory-saving versions of the long note programs. These programs do
without the legato transitions, or just include one portmento speed,
and so on. (As it happens, LASS was developed on "legacy" Pentium 4
PCs.)
Contrary to what
one might expect, the 16-bit duplicate of the library doesn't actually
save memory, it reduces disk streaming traffic and lets you play more
voices. The idea is that since all the recordings are normalized-which
raises the low-level details represented in the 17th through 24th bits
above the bottom threshold that 16-bit audio is able to reproduce-there
shouldn't be an audible difference in sound.
If you are able
to hear a difference between the two bit rates-in all honesty I
wasn't-you could combine, say, the 24-bit A and/or first chair sections
we'll describe next with the 16-bit versions of the remaining sections.
It's hard to imagine how anyone could tell the difference in that
scenario.
The
set-up
LASS' multiple
sections are a new concept, and today's sequencers aren't necessarily
set up to deal with it yet. So before achieving bowed bliss it's first
necessary to figure out how you're going to set the library up to be
able to play up to four different string sections at the same time.
It helps that
the library is programmed so all the sections respond the same way to
the same MIDI data. That means you don't have to re-program parts for
different sections when you copy MIDI tracks or change the sections on
a part.
But how are you
going to cut out half the fiddles when you get to a divisi part? The
way you work with the library is going to depend on which sequencer
you're using and on your own preference.
It's all a
trade-off. You can put each recorded section on its own track, but then
you're going to have eight violin tracks for each articulation. If you
put more than one recorded section on a MIDI channel, you can't shut
one of them off very easily...although version 1.2 will let you remap
MIDI controllers to provide independent level control over each section
even when they're on the same MIDI channel.
Another
possibility is splitting each instrument across computers. That will
spread the load around and also give you independent control when
you're playing divisi. Not all sequencers make it easy to send a MIDI
track to multiple destinations, for example Logic requires some fancy
stuff in the Environment to do that. So you may need to use multiple
tracks for each part.
This is not a
serious issue, just one you have to work out. In the meantime Audiobro
has an excellent private support forum for its users, and there are
people on there sharing some very sophisticated programming. One fellow
posted an automatic divisi Kontakt script, there are Kontakt Multi
set-ups that switch articulations by program changes...all kinds of
goodies.
Up
to speed
Anyone who's
used a library before knows that becoming familiar with it involves
getting the sound of the articulations in your head. But with LASS
you're performing the dynamics using MIDI controllers, so learning the
library for the most part means finding the sweet spots in the velocity
layers and figuring out section combinations and set-ups you like.
And that's a lot
of fun. Often less obvious combinations produce surprisingly good
results. For example, some of the demos on Audiobro.com combine a
couple of legato sections with standard sustain programs that don't
have the transition samples; this blurs the legato in a natural way.
Another effective combination is standard A and B sections with sordino
C.
You may also
stumble on combinations by accident, such as the following example of a
pizz violin section combined with two bowed ones. This pizz part is one
you'd never write for real fiddles. But because the basses and cellos
are playing pizz, you don't really notice the extra one, and it adds
definition and a nice random factor to the sound.
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Performing
LASS is one of
those libraries that you can't stop playing when you first set it up;
it simply feels great under your fingers and sounds wonderful. Really
my only criticism of version 1 is that while most of the tuning is just
imperfect enough to sound alive when you're combining sections,
sometimes in the legato programs it's a little too much for my taste
when you're using the sections alone. However, Audiobro was just about
to release v.1.1 as we went live, and the library has been thoroughly
retuned.
It's also fair
to say that the violins aren't quite as rich and full as the other
instruments. They still sound excellent, just less spectacularly
excellent than the others. Developer Andrew Kerecestes explains that
this was a conscious decision in order to preserve detail; he and his
beta team agreed that EQ-ing them to sound darker also made the sound
less detailed. However, there are EQ presets inside LASS, or you can
use the Kontakt EQ.
LASS' legato
programs are the ones you live in the most, since they cover everything
but short notes. The first chair legato programs even speak quickly
enough to play runs.
You switch
between four dynamic layers to control the level using MIDI cc#1 (the
mod wheel), plus ccs#7 and 11 are extra volume controls. As on actual
string instruments, the sweet spots are generally below the loudest
dynamic layer. These looped long tones don't swell enough to get sucked
into the track, but some of them do bloom slightly, so you'll
definitely want to ride their levels constantly.
The legato
programs are controlled by what Audiobro calls their Real Legato
script. Playing a note before or immediately after the previous one is
released (or holding down the sustain pedal) triggers a recorded legato
transition between the two.
At "standard"
velocities you get a normal legato performance, soft velocities play
portmento transitions, and extremely soft velocities give you a
glissando performance. MIDI cc#83 controls the speed of the portmento
or glissando by selecting one of three actual samples of the different
transitions.
One of the
clever things about Real Legato is that it's polyphonic, sensing when
you play multiple notes simultaneously so that chords/diads are
possible. You must move from one chord/diad to another as a block if
you want the second chord to be a chord. Holding down, say, two notes
and then playing a third will cut off the first two. Now, you can use
this to musical advantage, because it does it smoothly and musically.
But if you want to play polyphonic moving lines on the same program,
you turn off the legato script temporarily using cc#110.
Or you can use
an Expressive Sus program, which doesn't have the legato script.
Incidentally, the sustain programs-Expressive Sus, Nonexpressive Sus,
and Tremolo-use velocity to control the initial attack, unlike the
legato programs.
The legato
programs also use what Audiobro calls the A.M.G. (anti-machine gun)
script, which alternates normal samples with pitch transposed adjacent
ones to vary the timbre. You can turn this off, of course, and/or you
can use it only in selected sections to bury the effect. The pizzicato
programs also use A.M.G.
LASS' short
articulations-spiccato, staccato, and pizzicato-work differently. As
with the Expressive Sus programs they use velocity for volume, but here
cc#1 adjusts the release times, which is a very useful feature. The
spicc and stacc programs automatically round-robin between four
different samples.
These programs
(including pizz) also use the Auto Rhythm Tool (A.R.T.) feature, which
is triggered by playing the sustain pedal before holding a note or
chord. A.R.T. uses Kontakt's arpeggiator to play the notes you hold
down (synced to the host sequencer's tempo) in programmed rhythmic
patterns. You can program rhythms-with velocities-very easily and then
call up different ones up with keyswitches. This makes it easy to play
parts that would be difficult to play from the keyboard, and of course
you can use the feature creatively.
Once you've
triggered an automatic rhythm and are holding the keys down, releasing
the pedal allows you to play freely over the held notes looping the
rhythmic sequence. Another interesting aspect of the Rhythm Tool is
that instead of starting at the next beat, each note starts the
rhythmic pattern independently at the time you play it. So, for
example, rolling a chord of pizz instruments sounds like a mandolin
tremolo chorus.
Conclusion
LASS is one of
those really exciting libraries in which the concept and the
programming just come together to draw you in - to say nothing of the
performances and the sound, which of course come first. In a year with
major advances in sampling technology, LASS is right up there with the
three or four most significant products of 2009.
LA Scoring Strings,
$1399
www.audiobro.com
Format:
Native
Instruments Kontakt Player —stand - alone, VST, AU, RTAS.
Can
also be
opened in the full versions of Kontakt 3.5 or later.
Requires
Mac OS
X 10.4+, G4 1.4GHz or Intel Core Duo 1.66GHz, 1GB Ram; Windows XP or
32 - bit Vista, Penium or Athlon 1.4GHz, 1GB RAM.
Copy
protection: online using Native Instruments utility.
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